Blog

Writing a 3D Shooter using Fyrox - #2 - Weapons
Posted by: mrDIMAS On: 3/9/2021
The tutorial has been moved to [the book](https://fyrox-book.github.io/tutorials/fps/tutorial-2/fps-tutorial-2.html)
Writing a 3D Shooter using rg3d - #1 - Character Controller
Posted by: mrDIMAS On: 3/5/2021
The tutorial has been moved to [the book](https://fyrox-book.github.io/tutorials/fps/tutorial-1/fps-tutorial.html)
Progress report for 3 months
Posted by: mrDIMAS On: 2/26/2021
It was quite a while since I did the last post about the progress in rg3d (November 2020, ouch). Now it's the time to fix that! For last three months rg3d and rusty-editor has gained lots and lots of big features and improvements. Also I started making new game using the engine - a Sci-Fi 3D shooter called Station Iapetus, check the end of the post for more info, but for now just check the video.
This Month in RG3D - November
Posted by: mrDIMAS On: 12/4/2020
In November RG3D has gained a lot of new features and improvements.
Fyrox Engine 2019 - 2026